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 Digital Illustration Fundamentals

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PostSubject: Digital Illustration Fundamentals   Digital Illustration Fundamentals EmptyMon Jan 11, 2016 8:48 pm

Digital Illustration Fundamentals 15aca3f198e4a54b3c2c2ec43b8c0bf3

Wallace Jackson, "Digital Illustration Fundamentals: Vector, Raster, WaveForm, NewMedia with DICF, DAEF and ASNMF"
English | ISBN: 1484216962 | 2015 | EPUB | 169 pages | 12,6 MB
This concise book covers concepts central to digital illustration using the Inkscape 0.91 open source software package as well as the Adobe Illustrator Professional Illustration package. The book builds on the foundational concepts of vector graphics and the SVG format, and gets more advanced as chapters progress, covering what vector new media formats are best for use with Android Studio, Java and JavaFX, iOS, Kindle and HTML5, as well as key factors regarding the data footprint optimization work process, and why data footprint optimization is important.

What You Will Learn

What comprises a digital illustration 2D modeling and rendering pipeline
What are the concepts and principles behind digital illustration content production
How to install and utilize 64-bit Inkscape 0.91 for Windows, Mac OSX and Linux
What are the concepts behind Spline Curves, Strokes, Fills, Patterns and Rendering and how to use and apply them
How to understand and handle digital illustration data formats and data footprint optimization

Audience

Primary: Artists, Illustrators, Website Developers, Flash Developers, User Interface Designers, Digital Signage Content Developers, e-Learning Content Creators, eBook Authors. Secondary: Android Developers, iOS Developers, Multimedia Producers, Rich Internet Application (RIA) Programmers, Game Designers, Teachers, Educators.
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Title: Digital Illustration Fundamentals
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