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 Core Techniques and Algorithms in Game Programming

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PostSubject: Core Techniques and Algorithms in Game Programming   Core Techniques and Algorithms in Game Programming EmptyMon Feb 22, 2016 12:59 am

Core Techniques and Algorithms in Game Programming 4fe4afdfb9e4d4765925d5e0c738c652

Core Techniques and Algorithms in Game Programming By Daniel Sanchez-Crespo Dalmau
English | New Riders Games (September 21, 2003) | ISBN-10: 0131020099 | 745 pages | ُPDF | 10.99 MB
"To even try to keep pace with the rapid evolution of game development, you need a strong foundation in core programming techniques-not a hefty volume on one narrow topic or one that devotes itself to API-specific implementations. Finally, there's a guide that delivers! As a professor at the Spanish university that offered that country's first master's degree in video game creation, author Daniel Sanchez-Crespo recognizes that there's a core programming curriculum every game designer should be well versed in-and he's outlined it in these pages!"


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